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David Espada

Unreal Engine Programmer · C++
Spain · Open to relocation & remote |davidlespada@gmail.com |linkedin.com/in/davidlespada |dlespada.com

Profile

Unreal Engine C++ programmer with 5+ years shipping on PC, PS5, and Xbox Series X|S. Led the full C++ architecture of The Occultist (Daedalic Entertainment) — GAS, 3Cs, CommonUI, tech animation, console porting. Currently Senior Gameplay Programmer at GRIP Studios.

Experience

Senior Gameplay Programmer
2025 – Present
GRIP Studios · Remote
  • Unannounced AAA multiplayer title in full production; details under NDA.
  • Unreal Engine C++ core gameplay systems and multiplayer replication architecture.
  • Cross-team feature ownership alongside a seasoned AAA team.
UE5Unreal Engine C++MultiplayerReplication
Lead Programmer
Aug 2021 – 2025
Daloar Studios (formerly Pentakill) · The Occultist
Devcom 2023 Blockbuster Award · Best Indie — FreakCon Málaga 2022 · Gamescom 2024
  • Lead engineer on a AA UE5 narrative horror — shipped April 8, 2026 on PC, PS5, and Xbox Series X|S.
  • Published by Daedalic Entertainment; voiced by Doug Cockle (Geralt of Rivia).
  • Designed and shipped full GAS (Gameplay Ability System) architecture for the entire game.
  • Owned all 3Cs — Character, Camera, Controls — from blank project to ship.
  • Integrated CommonUI; architected technical animation and locomotion systems.
  • Ported the title to PS5 and Xbox Series X/S devkits; handled certification preparation.
  • Hired and mentored junior developers; ran technical interviews.
GAS3CsCommonUITech AnimationPS5Xbox Series X/S
VR Programmer
Oct 2020 – 2021
FrameOver
  • VR experience and interactive prototype for Oculus Quest 2.
  • Built the full VR interaction system from scratch: UI navigation, SDK integration.
  • Android profiling to hit stable FPS targets on-device.
UE4Quest 2Android Profiling

Selected Projects

The Yellow Robot
Epic MegaJam 2023 · Winner

Sole programmer on the winning entry. Featured in Epic Games' official announcement.

Kibus
Solo · 2019 · #1 on itch.io

Solo jam game that hit #1 on itch.io and held the spot for several days.

C.I.E.V
PrimerFrame · 2020 · Diploma Project

Sole programmer — base systems, player programming, all UI.

Nodine
Solo · Ongoing

Personal project with published devlogs on itch.io.

Technical Skills

Software & Languages
Unreal Engine 5 / 4 · Unreal Engine C++ · Blueprints · Python · Perforce · Git
Gameplay
GAS · 3Cs · CommonUI · Slate UI · Behavior Trees · EQS · Anim Programming · Multiplayer
Platforms
PS5 devkit · Xbox Series X/S devkit · Quest 2 / VR · Android profiling
Leadership
Mentoring · Technical interviewing · Cross-discipline feature ownership

Education

Diploma in Game Development
2019 – 2020
PrimerFrame Game Development Programme — Programming, Animation, 3D Art

Languages

Native Spanish · Professional English

David Espada · Unreal Engine Programmer · C++ References available on request